Elessar Silimaure

An Elf of the Elite Eldar battle troope

Description:

Player: Dylan
Character name: Elessar Silimaure
Class / Race: Elf / Elf
Alignment: Neutral
Age: 185

Level: 1 (xp +10%)
Exp: 2563
Exp for level 2: 4065
Hit dice: 1d6

MAX HP: 8

Str: 16 – modifier to hit, dmg and force doors +2
Dex: 15 – AC -1/ missile +1/ init +1
Con: 16 – HP +2/ poison 0/ res 96%/ shock 95%
Int: 18 – Lang +3/ spell prob 90%/ min 8/ max unlim
Wis: 11 – save 0/ spell fail 0%/ add spells 0
Cha: 10 – reac. adj 0/ ret 4/ ret morale 7

saving throws:
Breath 15
poison / death 12
petrify / paralyze 13
wands 13
spells & spell like devices 15

Other abilities:
60’ infra-vision; detect secret doors 1or2 on 1d6; unaffected by ghoul paralysis;
languages: Neutral, common, elvish, gnoll, hobgoblin, orc, human, good, evil,
Secondary skills: Shipwright

AC 4 armor alone (flatfooted)
AC 3 armor & dex
ac 2 armor, shield & dex

roll on 1d20 to hit
0 1 2 3 4 5 6 7 8 9
19 18 17 16 15 14 13 12 11 10

Weapons:
Longsword 1d8 dmg
long bow 1d8 dmg
quiver and 20 (now 15) arrows
Magic Shadowguard masterwork longsword +1

Armor:
Banded mail ac 4
Tower shield

other gear:
small steel mirror
x1 potion of cure light wounds
x2 dynamite (10’ radius, 2d8 dmg + paralysis (1 round))
x2 magic missile scrolls

Treasure:
52 GP
2 SP

Equipment:
Backpack
bedroll
flint & steel
rope, hemp 50’
sack, large x 5
sack, small x10
spell book x2
ink vial
torches x21
water-skins (full) x3
rations, trail x4 days

Encumbrance: 75.2 lbs

Spells in spellbook:
Lv1
Burning Hands
charm person
comprehend languages
detect magic
identify
magic missile
mending
sleep

Lv2
Invisibility

Bio:

Elessar Silimaure

The Veiled Society Delinin